ONE HACK | ONE LOVE | YOU MADE ME CRAWL | BURNT | DAWN OF TITANS | 2000








ONE HACK | ONE LOVE | YOU MADE ME CRAWL | BURNT | DAWN OF TITANS | 2000

SUB SHARE LIKE COMMENT ENJOY
FOR A GOOD TIME CLICK here: streamlabs.com/godandawnoftitans

THANK YOU TO ALL WHO CONTRIBUTED, YOU KNOW WHO YOU ARE.

An open letter to DoT:

(Copy and repost if you want. Let's be heard!)

After listening to literally thousands of players in a myriad of forums, chats, and social media, it seems maybe it's time to take some effort and draft this communication to the developers on behalf of players from all levels and all parts of the globe. Although it by no means is meant as an attack on NM, DoT or the devs, there are some common threads that all of us, as players, are painfully aware of and yet the developers seem oblivious. The purpose of this is to share our concerns and try to maintain a strong player base and stop the migration to other games that is currently going on.

That being said, the most glaring issues are as follows:

Exploits and abuse of the system are everywhere. Gem sellers post in chats almost daily, are brave enough to offer money-back guarantees, and even boast about how they are ban-proof. However, they AREN'T ban proof. They just aren't detected by the bots and automated cheat detection currently in use. When players that have a working knowledge of how some of these cheats abuse the system try to report them, we are often met with condescending responses from the help desk, and what appears to be an over-reliance on detection software that doesn't work. Throne Wars is a perfect example. Tremendous numbers of active players, that used to spend a lot, have minimal interest. Event tokens can be purchased for the going rate of about $50 for 50 relics, abuses with the clock and forced close glitches can give people unlimited lands to donate, and so many people are doing this that there is simply no point for an honest player to even bother to try to compete. Teams are posting their requirements for cheating the event prior to it's start to get as many people willing to violate the fair play terms Zynga posts for this game so as to make sure they have enough cheats to out-cheat the other cheats. It's tragic, and everyone knows who the cheats are, and yet because the detection software doesn't catch things like GameGuardian and forced close glitches automatically, they do it every time. The scripted response from the help desk always says "Rest assured we are doing everything we can" but most of us aren't assured, but will take a rest while another blatant hack-frenzy occurs in Throne Wars.

Second, the cost of winning seasons is entirely inappropriate for the rewards that a team gets for winning the upper leagues. A single random level one 4* titan is worthless. It's one day worth of grinding for experience if used as food, and the chance of honestly getting a good skill set on the titans is minimal. In fact, the only people that actually keep most of the season reward titans are using an airplane-mode glitch to constantly re-roll skills until they get a skill set they like, which once again makes the investment by an honest player a poor decision.

Third, team competition in events is almost irrelevant. Between the time zone handicap that a lot of players in the Western Hemisphere face with a 3am event finish time (Yes, DoT, there are a couple players across the pond that play this game) and the current trend of teams to utilize hacked event tokens in the last hour of an event to double and sometimes triple their four day total in a matter of hours, once again, VIP players are sitting on the sidelines and not spending. It has been discussed that maybe a tier system for team rewards would be more fair, and not allow dishonest teams to take rewards from teams that still value integrity and fair play. Set the goal, let teams spend to get to the team reward they want just like they do on the individual totals.

Fourth, your customer service is horrendous. Our "jobs" as players are to play and spend to increase your profits. Your jobs in customer service are to make sure we get what we paid for, are compensated for losses that occur due to problems and errors in the game, and are treated like valuable customers and not an inconvenience. Good customer service costs Natural Motion nothing, and will only encourage players to spend MORE, not less.

Fifth, the new players to this game are thrown to the wolves within the first few weeks of play. This is a war game, but sometimes players that would have eventually become loyal paying customers, future VIP players, and honest contributing members of the DoT community are chased out by high level players that enjoy bullying. Maximum level requirements for the low leagues would help people advance in the game instead of becoming instant fodder for high level players. This game will only continue to be a success with a constant influx of new players. They need to be protected, encouraged, and enticed. Not farmed and abused.

Lastly, SLOW DOWN ON THE LEADERBOARD EVENTS.

Cheat in the dawn of TItans

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FOR A GOOD TIME CLICK here: streamlabs.com/godandawnoftitans

THANK YOU TO ALL WHO CONTRIBUTED, YOU KNOW WHO YOU ARE.

An open letter to DoT:

(Copy and repost if you want. Let's be heard!)

After listening to literally thousands of players in a myriad of forums, chats, and social media, it seems maybe it's time to take some effort and draft this communication to the developers on behalf of players from all levels and all parts of the globe. Although it by no means is meant as an attack on NM, DoT or the devs, there are some common threads that all of us, as players, are painfully aware of and yet the developers seem oblivious. The purpose of this is to share our concerns and try to maintain a strong player base and stop the migration to other games that is currently going on.

That being said, the most glaring issues are as follows:

Exploits and abuse of the system are everywhere. Gem sellers post in chats almost daily, are brave enough to offer money-back guarantees, and even boast about how they are ban-proof. However, they AREN'T ban proof. They just aren't detected by the bots and automated cheat detection currently in use. When players that have a working knowledge of how some of these cheats abuse the system try to report them, we are often met with condescending responses from the help desk, and what appears to be an over-reliance on detection software that doesn't work. Throne Wars is a perfect example. Tremendous numbers of active players, that used to spend a lot, have minimal interest. Event tokens can be purchased for the going rate of about $50 for 50 relics, abuses with the clock and forced close glitches can give people unlimited lands to donate, and so many people are doing this that there is simply no point for an honest player to even bother to try to compete. Teams are posting their requirements for cheating the event prior to it's start to get as many people willing to violate the fair play terms Zynga posts for this game so as to make sure they have enough cheats to out-cheat the other cheats. It's tragic, and everyone knows who the cheats are, and yet because the detection software doesn't catch things like GameGuardian and forced close glitches automatically, they do it every time. The scripted response from the help desk always says "Rest assured we are doing everything we can" but most of us aren't assured, but will take a rest while another blatant hack-frenzy occurs in Throne Wars.

Second, the cost of winning seasons is entirely inappropriate for the rewards that a team gets for winning the upper leagues. A single random level one 4* titan is worthless. It's one day worth of grinding for experience if used as food, and the chance of honestly getting a good skill set on the titans is minimal. In fact, the only people that actually keep most of the season reward titans are using an airplane-mode glitch to constantly re-roll skills until they get a skill set they like, which once again makes the investment by an honest player a poor decision.

Third, team competition in events is almost irrelevant. Between the time zone handicap that a lot of players in the Western Hemisphere face with a 3am event finish time (Yes, DoT, there are a couple players across the pond that play this game) and the current trend of teams to utilize hacked event tokens in the last hour of an event to double and sometimes triple their four day total in a matter of hours, once again, VIP players are sitting on the sidelines and not spending. It has been discussed that maybe a tier system for team rewards would be more fair, and not allow dishonest teams to take rewards from teams that still value integrity and fair play. Set the goal, let teams spend to get to the team reward they want just like they do on the individual totals.

Fourth, your customer service is horrendous. Our "jobs" as players are to play and spend to increase your profits. Your jobs in customer service are to make sure we get what we paid for, are compensated for losses that occur due to problems and errors in the game, and are treated like valuable customers and not an inconvenience. Good customer service costs Natural Motion nothing, and will only encourage players to spend MORE, not less.

Fifth, the new players to this game are thrown to the wolves within the first few weeks of play. This is a war game, but sometimes players that would have eventually become loyal paying customers, future VIP players, and honest contributing members of the DoT community are chased out by high level players that enjoy bullying. Maximum level requirements for the low leagues would help people advance in the game instead of becoming instant fodder for high level players. This game will only continue to be a success with a constant influx of new players. They need to be protected, encouraged, and enticed. Not farmed and abused.

Lastly, SLOW DOWN ON THE LEADERBOARD EVENTS.

DOT EVENT HACKERS EXPOSED - 24 SOULS FOR 4* TITAN - DAWN OF TITANS

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FOR A GOOD TIME CLICK here: streamlabs.com/godandawnoftitans

THANK YOU TO ALL WHO CONTRIBUTED, YOU KNOW WHO YOU ARE.

An open letter to DoT:

(Copy and repost if you want. Let's be heard!)

After listening to literally thousands of players in a myriad of forums, chats, and social media, it seems maybe it's time to take some effort and draft this communication to the developers on behalf of players from all levels and all parts of the globe. Although it by no means is meant as an attack on NM, DoT or the devs, there are some common threads that all of us, as players, are painfully aware of and yet the developers seem oblivious. The purpose of this is to share our concerns and try to maintain a strong player base and stop the migration to other games that is currently going on.

That being said, the most glaring issues are as follows:

Exploits and abuse of the system are everywhere. Gem sellers post in chats almost daily, are brave enough to offer money-back guarantees, and even boast about how they are ban-proof. However, they AREN'T ban proof. They just aren't detected by the bots and automated cheat detection currently in use. When players that have a working knowledge of how some of these cheats abuse the system try to report them, we are often met with condescending responses from the help desk, and what appears to be an over-reliance on detection software that doesn't work. Throne Wars is a perfect example. Tremendous numbers of active players, that used to spend a lot, have minimal interest. Event tokens can be purchased for the going rate of about $50 for 50 relics, abuses with the clock and forced close glitches can give people unlimited lands to donate, and so many people are doing this that there is simply no point for an honest player to even bother to try to compete. Teams are posting their requirements for cheating the event prior to it's start to get as many people willing to violate the fair play terms Zynga posts for this game so as to make sure they have enough cheats to out-cheat the other cheats. It's tragic, and everyone knows who the cheats are, and yet because the detection software doesn't catch things like GameGuardian and forced close glitches automatically, they do it every time. The scripted response from the help desk always says "Rest assured we are doing everything we can" but most of us aren't assured, but will take a rest while another blatant hack-frenzy occurs in Throne Wars.

Second, the cost of winning seasons is entirely inappropriate for the rewards that a team gets for winning the upper leagues. A single random level one 4* titan is worthless. It's one day worth of grinding for experience if used as food, and the chance of honestly getting a good skill set on the titans is minimal. In fact, the only people that actually keep most of the season reward titans are using an airplane-mode glitch to constantly re-roll skills until they get a skill set they like, which once again makes the investment by an honest player a poor decision.

Third, team competition in events is almost irrelevant. Between the time zone handicap that a lot of players in the Western Hemisphere face with a 3am event finish time (Yes, DoT, there are a couple players across the pond that play this game) and the current trend of teams to utilize hacked event tokens in the last hour of an event to double and sometimes triple their four day total in a matter of hours, once again, VIP players are sitting on the sidelines and not spending. It has been discussed that maybe a tier system for team rewards would be more fair, and not allow dishonest teams to take rewards from teams that still value integrity and fair play. Set the goal, let teams spend to get to the team reward they want just like they do on the individual totals.

Fourth, your customer service is horrendous. Our "jobs" as players are to play and spend to increase your profits. Your jobs in customer service are to make sure we get what we paid for, are compensated for losses that occur due to problems and errors in the game, and are treated like valuable customers and not an inconvenience. Good customer service costs Natural Motion nothing, and will only encourage players to spend MORE, not less.

Fifth, the new players to this game are thrown to the wolves within the first few weeks of play. This is a war game, but sometimes players that would have eventually become loyal paying customers, future VIP players, and honest contributing members of the DoT community are chased out by high level players that enjoy bullying. Maximum level requirements for the low leagues would help people advance in the game instead of becoming instant fodder for high level players. This game will only continue to be a success with a constant influx of new players. They need to be protected, encouraged, and enticed. Not farmed and abused.

Lastly, SLOW DOWN ON THE LEADERBOARD EVENTS.

DAWN OF TİTANS 4K DİAMOND CHEAT

SUB SHARE LIKE COMMENT ENJOY
FOR A GOOD TIME CLICK here: streamlabs.com/godandawnoftitans

THANK YOU TO ALL WHO CONTRIBUTED, YOU KNOW WHO YOU ARE.

An open letter to DoT:

(Copy and repost if you want. Let's be heard!)

After listening to literally thousands of players in a myriad of forums, chats, and social media, it seems maybe it's time to take some effort and draft this communication to the developers on behalf of players from all levels and all parts of the globe. Although it by no means is meant as an attack on NM, DoT or the devs, there are some common threads that all of us, as players, are painfully aware of and yet the developers seem oblivious. The purpose of this is to share our concerns and try to maintain a strong player base and stop the migration to other games that is currently going on.

That being said, the most glaring issues are as follows:

Exploits and abuse of the system are everywhere. Gem sellers post in chats almost daily, are brave enough to offer money-back guarantees, and even boast about how they are ban-proof. However, they AREN'T ban proof. They just aren't detected by the bots and automated cheat detection currently in use. When players that have a working knowledge of how some of these cheats abuse the system try to report them, we are often met with condescending responses from the help desk, and what appears to be an over-reliance on detection software that doesn't work. Throne Wars is a perfect example. Tremendous numbers of active players, that used to spend a lot, have minimal interest. Event tokens can be purchased for the going rate of about $50 for 50 relics, abuses with the clock and forced close glitches can give people unlimited lands to donate, and so many people are doing this that there is simply no point for an honest player to even bother to try to compete. Teams are posting their requirements for cheating the event prior to it's start to get as many people willing to violate the fair play terms Zynga posts for this game so as to make sure they have enough cheats to out-cheat the other cheats. It's tragic, and everyone knows who the cheats are, and yet because the detection software doesn't catch things like GameGuardian and forced close glitches automatically, they do it every time. The scripted response from the help desk always says "Rest assured we are doing everything we can" but most of us aren't assured, but will take a rest while another blatant hack-frenzy occurs in Throne Wars.

Second, the cost of winning seasons is entirely inappropriate for the rewards that a team gets for winning the upper leagues. A single random level one 4* titan is worthless. It's one day worth of grinding for experience if used as food, and the chance of honestly getting a good skill set on the titans is minimal. In fact, the only people that actually keep most of the season reward titans are using an airplane-mode glitch to constantly re-roll skills until they get a skill set they like, which once again makes the investment by an honest player a poor decision.

Third, team competition in events is almost irrelevant. Between the time zone handicap that a lot of players in the Western Hemisphere face with a 3am event finish time (Yes, DoT, there are a couple players across the pond that play this game) and the current trend of teams to utilize hacked event tokens in the last hour of an event to double and sometimes triple their four day total in a matter of hours, once again, VIP players are sitting on the sidelines and not spending. It has been discussed that maybe a tier system for team rewards would be more fair, and not allow dishonest teams to take rewards from teams that still value integrity and fair play. Set the goal, let teams spend to get to the team reward they want just like they do on the individual totals.

Fourth, your customer service is horrendous. Our "jobs" as players are to play and spend to increase your profits. Your jobs in customer service are to make sure we get what we paid for, are compensated for losses that occur due to problems and errors in the game, and are treated like valuable customers and not an inconvenience. Good customer service costs Natural Motion nothing, and will only encourage players to spend MORE, not less.

Fifth, the new players to this game are thrown to the wolves within the first few weeks of play. This is a war game, but sometimes players that would have eventually become loyal paying customers, future VIP players, and honest contributing members of the DoT community are chased out by high level players that enjoy bullying. Maximum level requirements for the low leagues would help people advance in the game instead of becoming instant fodder for high level players. This game will only continue to be a success with a constant influx of new players. They need to be protected, encouraged, and enticed. Not farmed and abused.

Lastly, SLOW DOWN ON THE LEADERBOARD EVENTS.

Dawn of Titans Hack - How to Unlock All Items? Android & iOS

SUB SHARE LIKE COMMENT ENJOY
FOR A GOOD TIME CLICK here: streamlabs.com/godandawnoftitans

THANK YOU TO ALL WHO CONTRIBUTED, YOU KNOW WHO YOU ARE.

An open letter to DoT:

(Copy and repost if you want. Let's be heard!)

After listening to literally thousands of players in a myriad of forums, chats, and social media, it seems maybe it's time to take some effort and draft this communication to the developers on behalf of players from all levels and all parts of the globe. Although it by no means is meant as an attack on NM, DoT or the devs, there are some common threads that all of us, as players, are painfully aware of and yet the developers seem oblivious. The purpose of this is to share our concerns and try to maintain a strong player base and stop the migration to other games that is currently going on.

That being said, the most glaring issues are as follows:

Exploits and abuse of the system are everywhere. Gem sellers post in chats almost daily, are brave enough to offer money-back guarantees, and even boast about how they are ban-proof. However, they AREN'T ban proof. They just aren't detected by the bots and automated cheat detection currently in use. When players that have a working knowledge of how some of these cheats abuse the system try to report them, we are often met with condescending responses from the help desk, and what appears to be an over-reliance on detection software that doesn't work. Throne Wars is a perfect example. Tremendous numbers of active players, that used to spend a lot, have minimal interest. Event tokens can be purchased for the going rate of about $50 for 50 relics, abuses with the clock and forced close glitches can give people unlimited lands to donate, and so many people are doing this that there is simply no point for an honest player to even bother to try to compete. Teams are posting their requirements for cheating the event prior to it's start to get as many people willing to violate the fair play terms Zynga posts for this game so as to make sure they have enough cheats to out-cheat the other cheats. It's tragic, and everyone knows who the cheats are, and yet because the detection software doesn't catch things like GameGuardian and forced close glitches automatically, they do it every time. The scripted response from the help desk always says "Rest assured we are doing everything we can" but most of us aren't assured, but will take a rest while another blatant hack-frenzy occurs in Throne Wars.

Second, the cost of winning seasons is entirely inappropriate for the rewards that a team gets for winning the upper leagues. A single random level one 4* titan is worthless. It's one day worth of grinding for experience if used as food, and the chance of honestly getting a good skill set on the titans is minimal. In fact, the only people that actually keep most of the season reward titans are using an airplane-mode glitch to constantly re-roll skills until they get a skill set they like, which once again makes the investment by an honest player a poor decision.

Third, team competition in events is almost irrelevant. Between the time zone handicap that a lot of players in the Western Hemisphere face with a 3am event finish time (Yes, DoT, there are a couple players across the pond that play this game) and the current trend of teams to utilize hacked event tokens in the last hour of an event to double and sometimes triple their four day total in a matter of hours, once again, VIP players are sitting on the sidelines and not spending. It has been discussed that maybe a tier system for team rewards would be more fair, and not allow dishonest teams to take rewards from teams that still value integrity and fair play. Set the goal, let teams spend to get to the team reward they want just like they do on the individual totals.

Fourth, your customer service is horrendous. Our "jobs" as players are to play and spend to increase your profits. Your jobs in customer service are to make sure we get what we paid for, are compensated for losses that occur due to problems and errors in the game, and are treated like valuable customers and not an inconvenience. Good customer service costs Natural Motion nothing, and will only encourage players to spend MORE, not less.

Fifth, the new players to this game are thrown to the wolves within the first few weeks of play. This is a war game, but sometimes players that would have eventually become loyal paying customers, future VIP players, and honest contributing members of the DoT community are chased out by high level players that enjoy bullying. Maximum level requirements for the low leagues would help people advance in the game instead of becoming instant fodder for high level players. This game will only continue to be a success with a constant influx of new players. They need to be protected, encouraged, and enticed. Not farmed and abused.

Lastly, SLOW DOWN ON THE LEADERBOARD EVENTS.

Warhammer 40k: Dawn of War Winter Assault Campaign (Order) Mission 05 - Titan of the Emperor

SUB SHARE LIKE COMMENT ENJOY
FOR A GOOD TIME CLICK here: streamlabs.com/godandawnoftitans

THANK YOU TO ALL WHO CONTRIBUTED, YOU KNOW WHO YOU ARE.

An open letter to DoT:

(Copy and repost if you want. Let's be heard!)

After listening to literally thousands of players in a myriad of forums, chats, and social media, it seems maybe it's time to take some effort and draft this communication to the developers on behalf of players from all levels and all parts of the globe. Although it by no means is meant as an attack on NM, DoT or the devs, there are some common threads that all of us, as players, are painfully aware of and yet the developers seem oblivious. The purpose of this is to share our concerns and try to maintain a strong player base and stop the migration to other games that is currently going on.

That being said, the most glaring issues are as follows:

Exploits and abuse of the system are everywhere. Gem sellers post in chats almost daily, are brave enough to offer money-back guarantees, and even boast about how they are ban-proof. However, they AREN'T ban proof. They just aren't detected by the bots and automated cheat detection currently in use. When players that have a working knowledge of how some of these cheats abuse the system try to report them, we are often met with condescending responses from the help desk, and what appears to be an over-reliance on detection software that doesn't work. Throne Wars is a perfect example. Tremendous numbers of active players, that used to spend a lot, have minimal interest. Event tokens can be purchased for the going rate of about $50 for 50 relics, abuses with the clock and forced close glitches can give people unlimited lands to donate, and so many people are doing this that there is simply no point for an honest player to even bother to try to compete. Teams are posting their requirements for cheating the event prior to it's start to get as many people willing to violate the fair play terms Zynga posts for this game so as to make sure they have enough cheats to out-cheat the other cheats. It's tragic, and everyone knows who the cheats are, and yet because the detection software doesn't catch things like GameGuardian and forced close glitches automatically, they do it every time. The scripted response from the help desk always says "Rest assured we are doing everything we can" but most of us aren't assured, but will take a rest while another blatant hack-frenzy occurs in Throne Wars.

Second, the cost of winning seasons is entirely inappropriate for the rewards that a team gets for winning the upper leagues. A single random level one 4* titan is worthless. It's one day worth of grinding for experience if used as food, and the chance of honestly getting a good skill set on the titans is minimal. In fact, the only people that actually keep most of the season reward titans are using an airplane-mode glitch to constantly re-roll skills until they get a skill set they like, which once again makes the investment by an honest player a poor decision.

Third, team competition in events is almost irrelevant. Between the time zone handicap that a lot of players in the Western Hemisphere face with a 3am event finish time (Yes, DoT, there are a couple players across the pond that play this game) and the current trend of teams to utilize hacked event tokens in the last hour of an event to double and sometimes triple their four day total in a matter of hours, once again, VIP players are sitting on the sidelines and not spending. It has been discussed that maybe a tier system for team rewards would be more fair, and not allow dishonest teams to take rewards from teams that still value integrity and fair play. Set the goal, let teams spend to get to the team reward they want just like they do on the individual totals.

Fourth, your customer service is horrendous. Our "jobs" as players are to play and spend to increase your profits. Your jobs in customer service are to make sure we get what we paid for, are compensated for losses that occur due to problems and errors in the game, and are treated like valuable customers and not an inconvenience. Good customer service costs Natural Motion nothing, and will only encourage players to spend MORE, not less.

Fifth, the new players to this game are thrown to the wolves within the first few weeks of play. This is a war game, but sometimes players that would have eventually become loyal paying customers, future VIP players, and honest contributing members of the DoT community are chased out by high level players that enjoy bullying. Maximum level requirements for the low leagues would help people advance in the game instead of becoming instant fodder for high level players. This game will only continue to be a success with a constant influx of new players. They need to be protected, encouraged, and enticed. Not farmed and abused.

Lastly, SLOW DOWN ON THE LEADERBOARD EVENTS.

Dawn of Titans - Diagnosis: Cheating - Caught in Real Time

SUB SHARE LIKE COMMENT ENJOY
FOR A GOOD TIME CLICK here: streamlabs.com/godandawnoftitans

THANK YOU TO ALL WHO CONTRIBUTED, YOU KNOW WHO YOU ARE.

An open letter to DoT:

(Copy and repost if you want. Let's be heard!)

After listening to literally thousands of players in a myriad of forums, chats, and social media, it seems maybe it's time to take some effort and draft this communication to the developers on behalf of players from all levels and all parts of the globe. Although it by no means is meant as an attack on NM, DoT or the devs, there are some common threads that all of us, as players, are painfully aware of and yet the developers seem oblivious. The purpose of this is to share our concerns and try to maintain a strong player base and stop the migration to other games that is currently going on.

That being said, the most glaring issues are as follows:

Exploits and abuse of the system are everywhere. Gem sellers post in chats almost daily, are brave enough to offer money-back guarantees, and even boast about how they are ban-proof. However, they AREN'T ban proof. They just aren't detected by the bots and automated cheat detection currently in use. When players that have a working knowledge of how some of these cheats abuse the system try to report them, we are often met with condescending responses from the help desk, and what appears to be an over-reliance on detection software that doesn't work. Throne Wars is a perfect example. Tremendous numbers of active players, that used to spend a lot, have minimal interest. Event tokens can be purchased for the going rate of about $50 for 50 relics, abuses with the clock and forced close glitches can give people unlimited lands to donate, and so many people are doing this that there is simply no point for an honest player to even bother to try to compete. Teams are posting their requirements for cheating the event prior to it's start to get as many people willing to violate the fair play terms Zynga posts for this game so as to make sure they have enough cheats to out-cheat the other cheats. It's tragic, and everyone knows who the cheats are, and yet because the detection software doesn't catch things like GameGuardian and forced close glitches automatically, they do it every time. The scripted response from the help desk always says "Rest assured we are doing everything we can" but most of us aren't assured, but will take a rest while another blatant hack-frenzy occurs in Throne Wars.

Second, the cost of winning seasons is entirely inappropriate for the rewards that a team gets for winning the upper leagues. A single random level one 4* titan is worthless. It's one day worth of grinding for experience if used as food, and the chance of honestly getting a good skill set on the titans is minimal. In fact, the only people that actually keep most of the season reward titans are using an airplane-mode glitch to constantly re-roll skills until they get a skill set they like, which once again makes the investment by an honest player a poor decision.

Third, team competition in events is almost irrelevant. Between the time zone handicap that a lot of players in the Western Hemisphere face with a 3am event finish time (Yes, DoT, there are a couple players across the pond that play this game) and the current trend of teams to utilize hacked event tokens in the last hour of an event to double and sometimes triple their four day total in a matter of hours, once again, VIP players are sitting on the sidelines and not spending. It has been discussed that maybe a tier system for team rewards would be more fair, and not allow dishonest teams to take rewards from teams that still value integrity and fair play. Set the goal, let teams spend to get to the team reward they want just like they do on the individual totals.

Fourth, your customer service is horrendous. Our "jobs" as players are to play and spend to increase your profits. Your jobs in customer service are to make sure we get what we paid for, are compensated for losses that occur due to problems and errors in the game, and are treated like valuable customers and not an inconvenience. Good customer service costs Natural Motion nothing, and will only encourage players to spend MORE, not less.

Fifth, the new players to this game are thrown to the wolves within the first few weeks of play. This is a war game, but sometimes players that would have eventually become loyal paying customers, future VIP players, and honest contributing members of the DoT community are chased out by high level players that enjoy bullying. Maximum level requirements for the low leagues would help people advance in the game instead of becoming instant fodder for high level players. This game will only continue to be a success with a constant influx of new players. They need to be protected, encouraged, and enticed. Not farmed and abused.

Lastly, SLOW DOWN ON THE LEADERBOARD EVENTS.

Berkurang ? No ! Bertambah ? Yes ! Dawn Of Titans Gameplay Indonesia

SUB SHARE LIKE COMMENT ENJOY
FOR A GOOD TIME CLICK here: streamlabs.com/godandawnoftitans

THANK YOU TO ALL WHO CONTRIBUTED, YOU KNOW WHO YOU ARE.

An open letter to DoT:

(Copy and repost if you want. Let's be heard!)

After listening to literally thousands of players in a myriad of forums, chats, and social media, it seems maybe it's time to take some effort and draft this communication to the developers on behalf of players from all levels and all parts of the globe. Although it by no means is meant as an attack on NM, DoT or the devs, there are some common threads that all of us, as players, are painfully aware of and yet the developers seem oblivious. The purpose of this is to share our concerns and try to maintain a strong player base and stop the migration to other games that is currently going on.

That being said, the most glaring issues are as follows:

Exploits and abuse of the system are everywhere. Gem sellers post in chats almost daily, are brave enough to offer money-back guarantees, and even boast about how they are ban-proof. However, they AREN'T ban proof. They just aren't detected by the bots and automated cheat detection currently in use. When players that have a working knowledge of how some of these cheats abuse the system try to report them, we are often met with condescending responses from the help desk, and what appears to be an over-reliance on detection software that doesn't work. Throne Wars is a perfect example. Tremendous numbers of active players, that used to spend a lot, have minimal interest. Event tokens can be purchased for the going rate of about $50 for 50 relics, abuses with the clock and forced close glitches can give people unlimited lands to donate, and so many people are doing this that there is simply no point for an honest player to even bother to try to compete. Teams are posting their requirements for cheating the event prior to it's start to get as many people willing to violate the fair play terms Zynga posts for this game so as to make sure they have enough cheats to out-cheat the other cheats. It's tragic, and everyone knows who the cheats are, and yet because the detection software doesn't catch things like GameGuardian and forced close glitches automatically, they do it every time. The scripted response from the help desk always says "Rest assured we are doing everything we can" but most of us aren't assured, but will take a rest while another blatant hack-frenzy occurs in Throne Wars.

Second, the cost of winning seasons is entirely inappropriate for the rewards that a team gets for winning the upper leagues. A single random level one 4* titan is worthless. It's one day worth of grinding for experience if used as food, and the chance of honestly getting a good skill set on the titans is minimal. In fact, the only people that actually keep most of the season reward titans are using an airplane-mode glitch to constantly re-roll skills until they get a skill set they like, which once again makes the investment by an honest player a poor decision.

Third, team competition in events is almost irrelevant. Between the time zone handicap that a lot of players in the Western Hemisphere face with a 3am event finish time (Yes, DoT, there are a couple players across the pond that play this game) and the current trend of teams to utilize hacked event tokens in the last hour of an event to double and sometimes triple their four day total in a matter of hours, once again, VIP players are sitting on the sidelines and not spending. It has been discussed that maybe a tier system for team rewards would be more fair, and not allow dishonest teams to take rewards from teams that still value integrity and fair play. Set the goal, let teams spend to get to the team reward they want just like they do on the individual totals.

Fourth, your customer service is horrendous. Our "jobs" as players are to play and spend to increase your profits. Your jobs in customer service are to make sure we get what we paid for, are compensated for losses that occur due to problems and errors in the game, and are treated like valuable customers and not an inconvenience. Good customer service costs Natural Motion nothing, and will only encourage players to spend MORE, not less.

Fifth, the new players to this game are thrown to the wolves within the first few weeks of play. This is a war game, but sometimes players that would have eventually become loyal paying customers, future VIP players, and honest contributing members of the DoT community are chased out by high level players that enjoy bullying. Maximum level requirements for the low leagues would help people advance in the game instead of becoming instant fodder for high level players. This game will only continue to be a success with a constant influx of new players. They need to be protected, encouraged, and enticed. Not farmed and abused.

Lastly, SLOW DOWN ON THE LEADERBOARD EVENTS.

Hackers STOLE My Gold League Win!!! | Dawn of Titans Cheaters | Cheat Review + Report + Escalate

SUB SHARE LIKE COMMENT ENJOY
FOR A GOOD TIME CLICK here: streamlabs.com/godandawnoftitans

THANK YOU TO ALL WHO CONTRIBUTED, YOU KNOW WHO YOU ARE.

An open letter to DoT:

(Copy and repost if you want. Let's be heard!)

After listening to literally thousands of players in a myriad of forums, chats, and social media, it seems maybe it's time to take some effort and draft this communication to the developers on behalf of players from all levels and all parts of the globe. Although it by no means is meant as an attack on NM, DoT or the devs, there are some common threads that all of us, as players, are painfully aware of and yet the developers seem oblivious. The purpose of this is to share our concerns and try to maintain a strong player base and stop the migration to other games that is currently going on.

That being said, the most glaring issues are as follows:

Exploits and abuse of the system are everywhere. Gem sellers post in chats almost daily, are brave enough to offer money-back guarantees, and even boast about how they are ban-proof. However, they AREN'T ban proof. They just aren't detected by the bots and automated cheat detection currently in use. When players that have a working knowledge of how some of these cheats abuse the system try to report them, we are often met with condescending responses from the help desk, and what appears to be an over-reliance on detection software that doesn't work. Throne Wars is a perfect example. Tremendous numbers of active players, that used to spend a lot, have minimal interest. Event tokens can be purchased for the going rate of about $50 for 50 relics, abuses with the clock and forced close glitches can give people unlimited lands to donate, and so many people are doing this that there is simply no point for an honest player to even bother to try to compete. Teams are posting their requirements for cheating the event prior to it's start to get as many people willing to violate the fair play terms Zynga posts for this game so as to make sure they have enough cheats to out-cheat the other cheats. It's tragic, and everyone knows who the cheats are, and yet because the detection software doesn't catch things like GameGuardian and forced close glitches automatically, they do it every time. The scripted response from the help desk always says "Rest assured we are doing everything we can" but most of us aren't assured, but will take a rest while another blatant hack-frenzy occurs in Throne Wars.

Second, the cost of winning seasons is entirely inappropriate for the rewards that a team gets for winning the upper leagues. A single random level one 4* titan is worthless. It's one day worth of grinding for experience if used as food, and the chance of honestly getting a good skill set on the titans is minimal. In fact, the only people that actually keep most of the season reward titans are using an airplane-mode glitch to constantly re-roll skills until they get a skill set they like, which once again makes the investment by an honest player a poor decision.

Third, team competition in events is almost irrelevant. Between the time zone handicap that a lot of players in the Western Hemisphere face with a 3am event finish time (Yes, DoT, there are a couple players across the pond that play this game) and the current trend of teams to utilize hacked event tokens in the last hour of an event to double and sometimes triple their four day total in a matter of hours, once again, VIP players are sitting on the sidelines and not spending. It has been discussed that maybe a tier system for team rewards would be more fair, and not allow dishonest teams to take rewards from teams that still value integrity and fair play. Set the goal, let teams spend to get to the team reward they want just like they do on the individual totals.

Fourth, your customer service is horrendous. Our "jobs" as players are to play and spend to increase your profits. Your jobs in customer service are to make sure we get what we paid for, are compensated for losses that occur due to problems and errors in the game, and are treated like valuable customers and not an inconvenience. Good customer service costs Natural Motion nothing, and will only encourage players to spend MORE, not less.

Fifth, the new players to this game are thrown to the wolves within the first few weeks of play. This is a war game, but sometimes players that would have eventually become loyal paying customers, future VIP players, and honest contributing members of the DoT community are chased out by high level players that enjoy bullying. Maximum level requirements for the low leagues would help people advance in the game instead of becoming instant fodder for high level players. This game will only continue to be a success with a constant influx of new players. They need to be protected, encouraged, and enticed. Not farmed and abused.

Lastly, SLOW DOWN ON THE LEADERBOARD EVENTS.

Dawn of Titans: How To Get 4 Star Titans Easy

SUB SHARE LIKE COMMENT ENJOY
FOR A GOOD TIME CLICK here: streamlabs.com/godandawnoftitans

THANK YOU TO ALL WHO CONTRIBUTED, YOU KNOW WHO YOU ARE.

An open letter to DoT:

(Copy and repost if you want. Let's be heard!)

After listening to literally thousands of players in a myriad of forums, chats, and social media, it seems maybe it's time to take some effort and draft this communication to the developers on behalf of players from all levels and all parts of the globe. Although it by no means is meant as an attack on NM, DoT or the devs, there are some common threads that all of us, as players, are painfully aware of and yet the developers seem oblivious. The purpose of this is to share our concerns and try to maintain a strong player base and stop the migration to other games that is currently going on.

That being said, the most glaring issues are as follows:

Exploits and abuse of the system are everywhere. Gem sellers post in chats almost daily, are brave enough to offer money-back guarantees, and even boast about how they are ban-proof. However, they AREN'T ban proof. They just aren't detected by the bots and automated cheat detection currently in use. When players that have a working knowledge of how some of these cheats abuse the system try to report them, we are often met with condescending responses from the help desk, and what appears to be an over-reliance on detection software that doesn't work. Throne Wars is a perfect example. Tremendous numbers of active players, that used to spend a lot, have minimal interest. Event tokens can be purchased for the going rate of about $50 for 50 relics, abuses with the clock and forced close glitches can give people unlimited lands to donate, and so many people are doing this that there is simply no point for an honest player to even bother to try to compete. Teams are posting their requirements for cheating the event prior to it's start to get as many people willing to violate the fair play terms Zynga posts for this game so as to make sure they have enough cheats to out-cheat the other cheats. It's tragic, and everyone knows who the cheats are, and yet because the detection software doesn't catch things like GameGuardian and forced close glitches automatically, they do it every time. The scripted response from the help desk always says "Rest assured we are doing everything we can" but most of us aren't assured, but will take a rest while another blatant hack-frenzy occurs in Throne Wars.

Second, the cost of winning seasons is entirely inappropriate for the rewards that a team gets for winning the upper leagues. A single random level one 4* titan is worthless. It's one day worth of grinding for experience if used as food, and the chance of honestly getting a good skill set on the titans is minimal. In fact, the only people that actually keep most of the season reward titans are using an airplane-mode glitch to constantly re-roll skills until they get a skill set they like, which once again makes the investment by an honest player a poor decision.

Third, team competition in events is almost irrelevant. Between the time zone handicap that a lot of players in the Western Hemisphere face with a 3am event finish time (Yes, DoT, there are a couple players across the pond that play this game) and the current trend of teams to utilize hacked event tokens in the last hour of an event to double and sometimes triple their four day total in a matter of hours, once again, VIP players are sitting on the sidelines and not spending. It has been discussed that maybe a tier system for team rewards would be more fair, and not allow dishonest teams to take rewards from teams that still value integrity and fair play. Set the goal, let teams spend to get to the team reward they want just like they do on the individual totals.

Fourth, your customer service is horrendous. Our "jobs" as players are to play and spend to increase your profits. Your jobs in customer service are to make sure we get what we paid for, are compensated for losses that occur due to problems and errors in the game, and are treated like valuable customers and not an inconvenience. Good customer service costs Natural Motion nothing, and will only encourage players to spend MORE, not less.

Fifth, the new players to this game are thrown to the wolves within the first few weeks of play. This is a war game, but sometimes players that would have eventually become loyal paying customers, future VIP players, and honest contributing members of the DoT community are chased out by high level players that enjoy bullying. Maximum level requirements for the low leagues would help people advance in the game instead of becoming instant fodder for high level players. This game will only continue to be a success with a constant influx of new players. They need to be protected, encouraged, and enticed. Not farmed and abused.

Lastly, SLOW DOWN ON THE LEADERBOARD EVENTS.

Age of Mythology: The Titans #20 - Cheat Special | Let's Play (German)

SUB SHARE LIKE COMMENT ENJOY
FOR A GOOD TIME CLICK here: streamlabs.com/godandawnoftitans

THANK YOU TO ALL WHO CONTRIBUTED, YOU KNOW WHO YOU ARE.

An open letter to DoT:

(Copy and repost if you want. Let's be heard!)

After listening to literally thousands of players in a myriad of forums, chats, and social media, it seems maybe it's time to take some effort and draft this communication to the developers on behalf of players from all levels and all parts of the globe. Although it by no means is meant as an attack on NM, DoT or the devs, there are some common threads that all of us, as players, are painfully aware of and yet the developers seem oblivious. The purpose of this is to share our concerns and try to maintain a strong player base and stop the migration to other games that is currently going on.

That being said, the most glaring issues are as follows:

Exploits and abuse of the system are everywhere. Gem sellers post in chats almost daily, are brave enough to offer money-back guarantees, and even boast about how they are ban-proof. However, they AREN'T ban proof. They just aren't detected by the bots and automated cheat detection currently in use. When players that have a working knowledge of how some of these cheats abuse the system try to report them, we are often met with condescending responses from the help desk, and what appears to be an over-reliance on detection software that doesn't work. Throne Wars is a perfect example. Tremendous numbers of active players, that used to spend a lot, have minimal interest. Event tokens can be purchased for the going rate of about $50 for 50 relics, abuses with the clock and forced close glitches can give people unlimited lands to donate, and so many people are doing this that there is simply no point for an honest player to even bother to try to compete. Teams are posting their requirements for cheating the event prior to it's start to get as many people willing to violate the fair play terms Zynga posts for this game so as to make sure they have enough cheats to out-cheat the other cheats. It's tragic, and everyone knows who the cheats are, and yet because the detection software doesn't catch things like GameGuardian and forced close glitches automatically, they do it every time. The scripted response from the help desk always says "Rest assured we are doing everything we can" but most of us aren't assured, but will take a rest while another blatant hack-frenzy occurs in Throne Wars.

Second, the cost of winning seasons is entirely inappropriate for the rewards that a team gets for winning the upper leagues. A single random level one 4* titan is worthless. It's one day worth of grinding for experience if used as food, and the chance of honestly getting a good skill set on the titans is minimal. In fact, the only people that actually keep most of the season reward titans are using an airplane-mode glitch to constantly re-roll skills until they get a skill set they like, which once again makes the investment by an honest player a poor decision.

Third, team competition in events is almost irrelevant. Between the time zone handicap that a lot of players in the Western Hemisphere face with a 3am event finish time (Yes, DoT, there are a couple players across the pond that play this game) and the current trend of teams to utilize hacked event tokens in the last hour of an event to double and sometimes triple their four day total in a matter of hours, once again, VIP players are sitting on the sidelines and not spending. It has been discussed that maybe a tier system for team rewards would be more fair, and not allow dishonest teams to take rewards from teams that still value integrity and fair play. Set the goal, let teams spend to get to the team reward they want just like they do on the individual totals.

Fourth, your customer service is horrendous. Our "jobs" as players are to play and spend to increase your profits. Your jobs in customer service are to make sure we get what we paid for, are compensated for losses that occur due to problems and errors in the game, and are treated like valuable customers and not an inconvenience. Good customer service costs Natural Motion nothing, and will only encourage players to spend MORE, not less.

Fifth, the new players to this game are thrown to the wolves within the first few weeks of play. This is a war game, but sometimes players that would have eventually become loyal paying customers, future VIP players, and honest contributing members of the DoT community are chased out by high level players that enjoy bullying. Maximum level requirements for the low leagues would help people advance in the game instead of becoming instant fodder for high level players. This game will only continue to be a success with a constant influx of new players. They need to be protected, encouraged, and enticed. Not farmed and abused.

Lastly, SLOW DOWN ON THE LEADERBOARD EVENTS.

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